Panzer III Ausf. F

Germany, Tank Vehicle, 1940

ATT inf 7/7/6
ATT veh 10/8/6
Cost 13.00
Def 3/3
Speed 3

Smoke Screen
Once per game at the end of your movement phase, you may put a smoke screen in this unit's hex. A smoke screen blocks line of sight into, out of and through its hex. Remove the smoke screen at the end of the turn.

Set Early War, 36/50 r

 

Special Abilities Errata & FAQ

Smoke Screen

Once per game at the end of your movement phase, you may put a smoke screen in this unit's hex. A smoke screen blocks line of sight into, out of and through its hex. Remove the smoke screen at the end of the turn.

Q: Can two units in the same hex as a smoke screen attack each other (at range 0)?
A: A Smoke Screen does not prevent attacks at range 0.

Q: Can a Soldier in a smoke filled hex as a vehicle use his Close Assault SA against that Vehicle?
A: Yes. Close assault doesn't depend on line of sight "into, out of, or through" the hex.

Q: Can an aircraft see into/out of/through a smoke screen?
A: Although Line of Sight to and from aircraft is never affected by terrain, smoke is not terrain, it's a special ability. So yes, smoke affects aircraft the same as everything else.

Q: If an Aircraft is placed in a hex with smoke, what units can attack it?
A: Only units in the same hex as the smoke.

Q: Can a Nashorn with its Superior Optics shoot over a Smoke Screen?
A: No. The Nashorn's Superior Optics special ability says that, "it can ignore one terrain in any one hex when determining line of sight." The text of the Smoke Screen special ability does not indicate or even imply that it's a terrain effect. Smoke Screens also act differently from normal blocking terrain in that it obstructs LOS not merely through the hex, but also into and out of the hex.

Q: Does a unit leaving a hex that contains a smoke screen still provoke defensive fire (moving to another adjacent hex) if an enemy unit was adjacent to the hex with the smoke screen?
A: Defensive fire can be triggered by a move into or out of a smoke-screened hex.

Q: I assume the enemy unit can only target the unit leaving the smoke screen hex in the hex adjacent to the enemy unit that doesn't contain the smoke screen?
A: If the attacker is not in the smoke, then the attack must occur in the hex that isn't smoke- screened. If the attacker is in the smoke, then the attack must happen in the smoke-screened hex.

 

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