Cavalrymen

Poland, Cavalry Soldier, 1939

ATT inf 7/5/-
ATT veh 2/-/-
Cost 4.00
Def 3/3
Speed 4

Determined Charge
This unit doesn’t immediately end its movement when hit and disrupted by a defensive-fire attack.

Hand to Hand 9
This unit has an attack value of 9 against Soldiers in its hex. This attack ignores cover.

Set Set II, 6/45 u

 

Special Abilities Errata & FAQ

Determined Charge

This unit doesn’t immediately end its movement when hit and disrupted by a defensive-fire attack.

Q: Suppose a Polish Cavalry unit with Determined Charge is adjacent to a Soldier. The Cavalry declares he is entering the Soldiers hex. The Soldier disrupts it with defensive fire prior to entering. Now that the Cavalry is disrupted can it choose not to enter the hex it declared and instead run away or is it committed to entering the declared hex first?
A: Once you declare the move and get attacked with defensive fire, regardless of the effect of the fire, you're committed to that move. A big part of your opponent's decision to use his one defensive fire attack is because you said the Cavalry was entering his hex, so you can't change the conditions after he's reacted to them. Nothing says, however, that the Cavalry must stop in that hex. You could move the Cavalry into the defender's hex and then keep going from there. Note that the Cavalry does get a face-up disrupted marker from the successful defensive fire attack. It just doesn't stop moving.

 

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