Wehrmacht Expert Sniper

Germany, Sniper Soldier, 1939

ATT inf 6/6/6
ATT veh 1/1/1
Cost 11.00
Def 3/3
Speed 1

Crack Shot
This unit gets +1 on each attack die.

Headshot
Once per game, instead of attacking a Vehicle, you may roll six attack dice. If you roll three or more successes, put a face-up Disrupted counter on that Vehicle.

Superior Camouflage
While this unit has cover, enemy units can’t attack this unit at medium or long range.

Set Set II, 34/45 u

 

Special Abilities Errata & FAQ

Crack Shot

This unit gets +1 on each attack die.

Q: Can a sniper use the Crack Shot special ability verses an Aircraft?
A: The Sniper can shoot at Aircraft, but can't use the Crack Shot SA verses Aircraft. (From 11/12/2009 Errata)

Headshot

Once per game, instead of attacking a Vehicle, you may roll six attack dice. If you roll three or more successes, put a face-up Disrupted counter on that Vehicle.

Q: If a sniper fires on a vehicle using headshot, is a naturally rolled three considered a success against the vehicle because of "Crack Shot"?
A: Yes.

Q: Let's assume that a sniper fires at a Sherman tank and successfully disrupts it. Then a Tiger tank fires at the Sherman. Would the Tiger still need to score 3 hits in order to destroy the Sherman? Or just two hits since the sniper has already hit the Sherman with a Disruption?
A: The Tiger would still need to get three hits. The Headshot itself is not a "hit" and does not count toward hits for placing face down disruption, damage, or destroyed markers. Headshots don't combine with hits from any other sources. But by being immediately disrupted, the target's defenses are lowered by one, thus making it easier for other units to score hits with follow up attacks. So the Sherman's defenses would be lowered to 4/3 and the Tiger would only need to get 8 successes instead of 10 in order to score three hits.

Q: If a unit is in cover, can it roll a cover roll if someone chooses to use the headshot ability?
A: Cover does not affect Head Shot (because a successful cover roll limits the attack to disruption, and that's what Head Shot does, even though the marker is placed face up instead of face down). The exception is when Head Shot is used as defensive fire. A successful cover roll entirely cancels a defensive fire attack.

Q: Would a second successful headshot in the same turn verses the same target have any effect?
A: No. There is no stacking of Headshots. If a vehicle already has a face-up disruption marker, it can't have another, regardless of where it's coming from. A second Headshot against an already disrupted tank in the hope of extending the length of the disruption would have no effect at all. If you need a rationale for this, assume that a disrupted tank is completely buttoned up while the crew sorts out the situation. No head is available to be shot.

Q: If a headshot succeeds and a face up disrupt marker is placed, when does it come off? The new card states "put a face-up disrupted counter on that vehicle." So does the face-up counter come off when all the other face-up disrupted counters come off?
A: Yes. It is removed during the next Casualty phase.

Superior Camouflage

While this unit has cover, enemy units can’t attack this unit at medium or long range.

Q: Does "has cover" mean that the unit must succeed at a cover roll to get the Superior Camouflage ability?
A: No. A unit "has cover" just by being in hex filled with defensive terrain. This means that a Sniper with Superior Camouflage can't be attacked directly at medium or long range while it's in a forest, hill, marsh, town or other hex that gives it cover.

Q: A rifleman is sharing the same hex with a Fanatical/Expert/Imperial Sniper. A Brummbar tank is four hexes away and decides to target the rifleman. Does the sniper take damage from the Blast targeted at the rifleman located in the same hex?
A: Yes. The Blast gets the sniper too.

 

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