Fuel Depot

, Support Soldier, 1939

ATT inf 5/-/-
ATT veh 2/-/-
Cost 6.00
Def 3/3
Speed 0

Dug In
This unit can’t move and can’t be carried by a unit with the Transport ability.

Extra Fuel
Friendly Vehicles with a base speed of 3 or higher get +1 speed. (Multiple abilities of the same name aren’t cumulative.)

Flammable
Whenever this unit is attacked, roll a die. On a 5 or higher, destroy it immediately.

Set Reserves, 44/45 u

 

Special Abilities Errata & FAQ

Extra Fuel

Friendly Vehicles with a base speed of 3 or higher get +1 speed. (Multiple abilities of the same name aren’t cumulative.)

Q: If a vehicle has abilities like Strike & Fade, Aggression, High Gear, Vanguard, etc. does my vehicle get the +1 speed when they use these abilities?
A: If a Vehicle has a printed speed value of 3 or more, then it gets the Extra Fuel bonus every time it moves, regardless of any other circumstance. If it has a printed speed value of 2 or less, then it never gets the Extra Fuel bonus, ever, regardless of any other circumstance.

Q: Every time it moves, meaning both movement and assault phase, right?
A: Correct, during both phases.

Q: Does a damaged Pz-IVf2 gain speed+1 from a fuel dump? The speed on the card is 3, but the damage reduces it to 2.
A: A Vehicle's eligibility to benefit from Extra Fuel is based on its printed speed, regardless of modifications. Damage doesn't change that.

 

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